Halloween game development
Marshie Attacks: Halloween Interactive Driveway Activity
Some really cool game dev going on there. They used python, pygame, pysight, lasers, bedsheets and potato canons to create an interactive Halloween game!
Phil Hassey - game dev blog | |
".. I've been there,
I know what it's like, and I'll do it again if I have to." |
Marshie Attacks: Halloween Interactive Driveway Activity
Some really cool game dev going on there. They used python, pygame, pysight, lasers, bedsheets and potato canons to create an interactive Halloween game!
November 9th, 2007 at 10:15 am
I have to admit that while it might look like we used a potato canon due to the PVC, in fact we did not. That is just a hacked laser pointer inside a gun made out of PVC. Furthermore, the potato canons that I had stored at the farm in Wyoming have vanished, so now the family is spud-gun-less. Now I’m wondering if there is a good way to integrate actual spud0guns into a video game…
November 9th, 2007 at 10:25 am
At any rate, its got me interested in doing crazy interactive games sometime 🙂 I think someone already mentioned it, but this would make for a pretty interesting pycon talk. Quite inspirational the way you hacked together those different components!
November 9th, 2007 at 11:32 am
At your suggestion I put in a submission for PyCon. If they accept it I’ll be there with the game, guns, and no potatoes.
December 13th, 2007 at 12:05 pm
Don’t know if you’ll be there or not, but the talk got accepted at PyCon and I’ll be there with a bucket of laser pointers to give away.
December 13th, 2007 at 12:54 pm
I’ll be there – I’m quite excited to see your presentation 🙂
February 28th, 2008 at 7:54 am
Very interesting and helpful post.
I add your blog in my Google Reader! 😉