Prototyping in python
So it’s about time to make something new here:
Instead of jumping right into the iPhone code on this one, I decided to prototype the game in python+pygame first. I’ve gotten a lot of UI glitches worked out, and I’m going to get at least one complete single player game working nicely in python before I port it over to C.
Galcon was “easy” to port to C because I had a very clear definition of what I was going to create before I created it. Since this is a new game, I think if I define the game pretty well in python first it will save me loads of time tweaking stuff in C.
October 24th, 2008 at 7:59 pm
Any plans on developing against Android?
October 24th, 2008 at 8:05 pm
I’m toying with the idea ..
October 25th, 2008 at 8:16 pm
Any plans on developing against Maemo (Nokia N800/810) in Python?