Phil Hassey - game dev blog
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Archive for March, 2012

Speaking at GDC 2012!

Saturday, March 3rd, 2012

Ahoy there! If you’re going to be at GDC, you should check out my talk during the Indie Game Summit on Tuesday afternoon! It’s going to be an exciting “tell-all” of all the never-before revealed secrets of Galcon!

Galcon: A Quest for the Perfect Triangle

Anyway, GDC is always a blast! I’m also going to be demoing my new game Anathema Mines throughout the week to anyone who will check it out. Here’s a screenshot of the gameplay 🙂

Cheers!
-Phil