Galcon 2 – beta33 – Quick bugfix update!
Ahoy there, new beta available for Windows, Mac, Linux, and Android. iOS TestFlight builds will be available shortly.
A smaller update today. A few miscellaneous bug fixes and another overhaul of the ZeroLag system. I’ve added a few more auto-corrections and removed the planet-takeover prediction. The main reason for this update being so soon is that I felt the previous build wasn’t working very well at all with planets changing ownership unexpectedly and surrenders not appearing to work.
At this point I think the game is heading towards a wider release in the near future. Not quite sure how near, as I’ve still got a fair amount of things to do to get the game there, but soon I hope to get more players in so the game can start developing a community!
Thanks! As always, please leave feedback in the forums.
-Phil
P.S. I’ll be online for about an hour if anyone wants to give it a whirl.