This weekend I got a lot of items done! The core engine is somewhat working, and the most fun bit has been trying to work out the interactions between water and light.
-Phil
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February 25th, 2018 at 5:02 am
Looks good! Was this made with Lua still?
February 28th, 2018 at 9:57 am
The water/light is being calculated in C++. The “game logic” is in Lua.
March 7th, 2018 at 3:33 am
Mesmerizing & mysterious!