BREAK(re)WIND
So I spent some time adding time rewind to a simple breakout style game. Once you miss a ball, it rewinds a few seconds.
The rewind worked, but I didn’t feel it really added much to the breakout experience. It would do just as well to just give the player more balls. While creating this prototype, I named the folder “breakwind” and only an hour or so later did I realize the double meaning. I’m not sure if that makes it the best or worst game name idea I’ve ever had.
-Phil
January 16th, 2018 at 11:34 am
Chuckle… 🙂