Barely an editor
I spent most of my time working on improving the water flow algorithm. As it turns out, I couldn’t find any real improvements, so it’s not visually any different than last week. Code-wise, it’s maybe a bit better.
To say I got something done, I added in basic auto-tiling and a barely functioning editor.
Nothing too fancy, but hopefully I can add gameplay sometime soon. Will probably build up the editor more first.
-Phil